![]() |
Windows Live® Search Results
Windows Live® Search Results Article Outline
Introduction; Uses of Computers; How Computers Work; Programming Languages; FLOW-MATIC; Fortran; BASIC; Other High-Level Languages; Types of Computers; Networks; History; Developments in the 20th Century; The Transistor and Integrated Circuits Transform Computing; The Future of Computers
Computer, machine that performs tasks, such as calculations or electronic communication, under the control of a set of instructions called a program. Programs usually reside within the computer and are retrieved and processed by the computer’s electronics. The program results are stored or routed to output devices, such as video display monitors or printers. Computers perform a wide variety of activities reliably, accurately, and quickly.
People use computers in many ways. In business, computers track inventories with bar codes and scanners, check the credit status of customers, and transfer funds electronically. In homes, tiny computers embedded in the electronic circuitry of most appliances control the indoor temperature, operate home security systems, tell the time, and turn videocassette recorders (VCRs) on and off. Computers in automobiles regulate the flow of fuel, thereby increasing gas mileage, and are used in anti-theft systems. Computers also entertain, creating digitized sound on stereo systems or computer-animated features from a digitally encoded laser disc. Computer programs, or applications, exist to aid every level of education, from programs that teach simple addition or sentence construction to programs that teach advanced calculus. Educators use computers to track grades and communicate with students; with computer-controlled projection units, they can add graphics, sound, and animation to their communications (see Computer-Aided Instruction). Computers are used extensively in scientific research to solve mathematical problems, investigate complicated data, or model systems that are too costly or impractical to build, such as testing the air flow around the next generation of aircraft. The military employs computers in sophisticated communications to encode and unscramble messages, and to keep track of personnel and supplies.
The physical computer and its components are known as hardware. Computer hardware includes the memory that stores data and program instructions; the central processing unit (CPU) that carries out program instructions; the input devices, such as a keyboard or mouse, that allow the user to communicate with the computer; the output devices, such as printers and video display monitors, that enable the computer to present information to the user; and buses (hardware lines or wires) that connect these and other computer components. The programs that run the computer are called software. Software generally is designed to perform a particular type of task—for example, to control the arm of a robot to weld a car’s body, to write a letter, to display and modify a photograph, or to direct the general operation of the computer.
When a computer is turned on it searches for instructions in its memory. These instructions tell the computer how to start up. Usually, one of the first sets of these instructions is a special program called the operating system, which is the software that makes the computer work. It prompts the user (or other machines) for input and commands, reports the results of these commands and other operations, stores and manages data, and controls the sequence of the software and hardware actions. When the user requests that a program run, the operating system loads the program in the computer’s memory and runs the program. Popular operating systems, such as Microsoft Windows and the Macintosh system (Mac OS), have graphical user interfaces (GUIs)—that use tiny pictures, or icons, to represent various files and commands. To access these files or commands, the user clicks the mouse on the icon or presses a combination of keys on the keyboard. Some operating systems allow the user to carry out these tasks via voice, touch, or other input methods.
|
© 2008 Microsoft
![]() ![]() |